Slide 31
First Esalen, then the Sixties
Aldous Huxley + 2 Stanford students (Dick Price, Michael Murphy) with military & elite ties founded Esalen in 1962
Huxley died there Wife injected him with LSD on Kennedy assassination day
CS Lewis died same day 11/22/63, Illuminati/Masonic numerlogy
Jim Channon worked out of Esalen Army Think Tank
Esalen and Star Trek
Esalen and The Nine Principles channeling Theosophy’s ruling beings
The Changing Images of Man &
the Aquarian ConspiracyAncient shamanic culture re-invented for transhumanism, New Dark Ages
Esalen and Burning Man
Joseph Campbell Hero’s Journey framework; taught to Wal-Mart, DoD
Image of Burning Man Staff Retreat at Esalen, 2015 from @cherylfraenzl on Twitter
https://twitter.com/cheryfraenzl/status ... 5896718336https://en.wikipedia.org/wiki/Esalen_Institutehttp://www.esalen.org/page/esselen-indiansLaura Huxley describes Aldous’ final dose in a letter
http://www.theplaidzebra.com/aldous-hux ... e-he-died/Mysteriously, C S Lewis was buried in the same grave as his brother
https://en.wikipedia.org/wiki/C._S._LewisHistory of Esalen’s involvement with black budget projects:
http://www.bibliotecapleyades.net/esp_cointelpro06.htm Star Trek image from
http://secretsun.blogspot.com/2013/06RISALEN
With Rubicun lost to the Federation, the writers needed a new Esalen and they invented Risa, the pleasure planet. We first go to Risa on "Captain's Holiday", where we meet Vash, named in the grand Trek tradition of Vina.
Some interesting factoids- we find out that Risa is famed for its steam pools, just like Esalen. The area around it is famed for its caves, just like Big Sur.
Just as Esalen with the Essalen Indians, Risa was once home to a premodern indigenous people. The modern Risians are typified by a ritual mark...
...on their foreheads.
That tribal item on the left behind Vash? Here's a bit of history on that:
Riker concedes but notes that two ensigns on deck 39 may not know about the plan. Picard finally gives in and starts planning to vacation somewhere Riker suggested: Risa. Just before Picard leaves Riker asks him to bring back a local souvenir called a Horga'hn.
Here's an interesting factoid about the Essalen:
The Esselen language is a language isolate. It is hypothetically part of the Hokan family.
Esalen and the Nine:
http://secretsun.blogspot.com/2013/06/s ... -nine.htmlCouncil of Nine was the supposed rulers of the world in Theosophy
From Esalen’s web site:
http://www.esalen.org/page/esselen-indiansInside a cave in a narrow canyon near Tassajara
The vault of rock is painted with hands,
A multitude of hands in the twilight, a cloud of men’s palms, no more,
No other picture. There’s no one to say
Whether the brown shy quiet people who are dead intended
Religion or magic, or made their tracings
In the idleness of art; but over the division of years these careful
Signs-manual are now like a sealed message
Saying: "Look: we also were human; we had hands, not paws. All hail
You people with cleverer hands, our supplanters
In the beautiful country: enjoy her a season, her beauty, and come down
And be supplanted; for you also are human."
— Robinson Jeffers (1887-1962)
Hands. Ancient pictographs imprinted on the wall of a rock shelter, twelve miles due east of Esalen in the rugged Santa Lucia Mountains. These hands—"signs-manual" Robinson Jeffers calls them—speak to us across an abyss of time. They proclaim that once, countless generations before us, other humans dwelt upon this land, "in the beautiful country."
These mysterious hands, with their long, flame-like fingers, were left by Esselen Indians nearly 4000 years ago. The people who produced these images probably dipped their fingertips into a lime mixture, pressed them against the rock wall, then filled in the remainder of the hands with vertical lines. Today we might call these images "rock art." Most California tribes had no word for art. Everything they did was art.
Anthropologists speculate that these hands were part of a ceremonial ritual, perhaps a coming-of-age rite. We will never be certain, we can only guess.
These hands touch something within us. They seem alive. Like Jeffers, we search for their message. Are they reaching upward? Outward? Are they praying? In the simple act of pressing, were the human hands that created these images making this simple declaration: "We are here"?
The Esselen Indians are the Native American people whose homeland once encompassed about 750 square miles of the Ventana Wilderness, including the land that the Esalen Institute now sits upon. They are the original tribe from whom the modern Esalen clan—the worldwide family who in some way look to Esalen as "homeland"—takes its name.
The name Esselen most probably derives from a tribal location known as Ex’selen, "the rock," which is in turn derived from the phrase Xue elo xonia eune, "I come from the rock." Like the picto-graphs on a rock wall that today proclaim their ancient existence, the Esselen people came from the rock.
As imagined by Jeffers, the hands say: Here were a people who recognized that they were merely transitory custodians of this heart-stirring land, that they, and all the succeeding generations who dwelt here, would enjoy but a brief season before the Wheel of Life rolled unalterably on.
What is their message to us today? Who were these native people whom we have "supplanted" upon this land? What, if anything, do we share with the Esselen besides the immutable certainty that, like them, we will one day be supplanted as caretakers of the sacred land?
Little is actually known of the Esselen, but anthropologists and historians have drawn a number of conclusions. The Esselen presence in Central California dates back 10,000 years. Evidence suggests that they were drawn here by the hot springs, which were used for healing (the Esselen word for the springs was believed to mean "the god in the waters"). They were a short, stocky people, with dark hair and eyes. Light-skinned at birth, they were reputed to turn a dull black from so much time in the sun. The men had facial hair.
The Esselen seem to have been a peaceful people, for there is no evidence of their ever having engaged in major warfare. Traders and sharers, they bartered acorns, fish, salt, baskets, hides and pelts, shells and beads. Their diet consisted primarily of acorns, which they cooked into a mush or baked as bread. From the Pacific, they caught and gathered fish, abalone, and mussels. And from the sloping, grassy Big Sur hills, they hunted the deer.
The deer. Their kinship with the deer symbolized their relationship with the entire natural world. The deer was a brother spirit. For the men, hunting was a religious activity, and for two or three days preceding a hunt they would purify themselves in a sweat lodge, abstain from sex, meat, and salt, and generally fast. If during this time they needed nourishment, they ate only what the deer ate—grasses and berries. Then, they waited for a favorable vision to "invite" them to hunt.
Believing that they were one and the same spirit with the deer, they often chewed a native tobacco, a strong hallucinogenic, in order to "get the deer drunk." Then, with bow and arrow, they would hunt the deer not as conquerors but as brothers. After the hunt, during the skinning of the deer, should anyone become impatient or angry, they paused and rested so as not to offend "the Spirit of Deer." In this, as in all that they did, the Esselen were a part of, not apart from, Nature.
They had the capacity to listen to and learn from all things. They saw that everything was alive—the redwood trees, the forest trails, the breeze, the ocean, the rocks, moon, and stars—and everything had power, memory, intelligence, and history. Accordingly, they named everything they saw: trees, boulders, landmarks, the trails they traveled. They would even give separate names to different sections of a trail if they sensed a change in its energy.
For the Esselen, the spirit world and the physical world were inseparable. Similarly, their waking and dreaming states were equally alive and real. Songs were alive, entering a person like an animal spirit. Dance was alive, a form of prayer with the body.
Shamans were the intermediaries to the spirit world and to subtler levels of reality. The shamans could be either men or women. The women were practiced and wise in the ways of healing with herbs and plants. For a plant’s healing power to be effective, it was necessary that a woman have a deep connection with that plant. In the same way, if a plant was harvested without reverence, its healing potential would be compromised.
The tribal elders were deeply honored. The Esselen believed that in order to live a long life one must have a good relation to the spirit world. The elders were regarded as a reservoir of tribal myths, plant and animal lore, the cycle of songs and dances, the names and customs of foreign tribes, and the location and spiritual power of all of the sacred places in the territory. The tribal totem was the owl, which they believed to be "the Spirit of the Ancestors."
For the Esselen, the well-being of the tribe—and, by extension, the well-being of the natural world from which they felt inseparable—was considered the highest good. At the same time they practiced an unconditional inclusivity that allowed room for every member of the tribe, no matter how divergent. While all activities were directed toward the community’s welfare, they excluded no one for they believed that each individual held a piece of the truth.
Joseph Campbell was based at Esalen
Framework taught to Wal-Mart, Defense Department, Burning Man and others: Facebook Live video with Loic Lameur and Zach Bell (Esalen), April 2016
Campbell’s Hero’s Journey framework:
http://afterdeployment.dcoe.mil/article ... os-journeyThe stages of The Hero’s Journey:
1. Former Identity
At the beginning of The Hero’s Journey, the hero has a certain identity based on life experience. This identity is made up of a religious or spiritual practice and/or an understanding of what is moral and ethical. And, the hero has an idea of who he wants to be in the world.
2. Call to Adventure
At some point in the hero’s life there is a “call to adventure”—there is a dragon to be slain, or an enemy that needs to be brought to justice. This call to adventure is about a moral battle, and about justice.
Part of the adventure of life is learning how to overcome challenges and accept the new people we become as we grow and change.3. Initiation
Often, before the adventure can begin, the hero must prepare for the challenges ahead by saying goodbye to loved ones, learning new skills, and traveling a great distance.
4. Threshold of Adventure
Eventually, the hero crosses over from a familiar world into new and dangerous territory—it is common for the hero to feel disoriented, uncomfortable or downright shocked at how different this new life is from home.
5. Challenges, Tests, Losses, and Victories
In this new world there are challenges and hardships that the hero never realized existed. While battling the dragon or searching for the sacred treasure, the hero experiences great losses (such as the death of a friend or the loss of a limb) and has great victories (the defeat of an enemy or the safe return of something valuable).
6. Helpers, Friends, and Comrades-in-Arms
Throughout the adventure, the hero relies on others for support, protection and friendship.
7. The Call Home
At some point during the journey, the hero must return home—the task has been completed, the deadline is up or the hero is needed elsewhere. The hero must then prepare to end the adventure, even if everything didn’t go as well as he had hoped or the job is not finished.
8. The Threshold of Return
Crossing over the “threshold of return,” the hero usually experiences long travel and preparations before he can be reunited with friends and family.
9. Re-Initiation
The hero returns home to the loving arms of family, friends and community. However, a great deal has changed in the hero’s life, including the way the hero now feels about his values, beliefs and the meaning of life.
10. New Identity
The hero must re-create his life based on the new feelings and ideas brought up by the adventure. The hero’s very identity has changed because of the challenges, victories and losses experienced while on The Hero’s Journey. In order to remain strong for the community, the hero works hard to make sense of the new values he has found.
Slide 32
The Hero’s Journey
https://caminocasebook.wordpress.com/ca ... s-journey/http://afterdeployment.dcoe.mil/article ... os-journey1. Former Identity At the beginning of The Hero’s Journey, the hero has a certain identity based on life experience. This identity is made up of a religious or spiritual practice and/or an understanding of what is moral and ethical. And, the hero has an idea of who he wants to be in the world.
2. Call to Adventure At some point in the hero’s life there is a “call to adventure”—there is a dragon to be slain, or an enemy that needs to be brought to justice. This call to adventure is about a moral battle, and about justice. Part of the adventure of life is learning how to overcome challenges and accept the new people we become as we grow and change.
3. Initiation Often, before the adventure can begin, the hero must prepare for the challenges ahead by saying goodbye to loved ones, learning new skills, and traveling a great distance.
4. Threshold of Adventure Eventually, the hero crosses over from a familiar world into new and dangerous territory—it is common for the hero to feel disoriented, uncomfortable or downright shocked at how different this new life is from home.
5. Challenges, Tests, Losses, and Victories In this new world there are challenges and hardships that the hero never realized existed. While battling the dragon or searching for the sacred treasure, the hero experiences great losses (such as the death of a friend or the loss of a limb) and has great victories (the defeat of an enemy or the safe return of something valuable).
6. Helpers, Friends, and Comrades-in-Arms Throughout the adventure, the hero relies on others for support, protection, & friendship.
7. The Call Home At some point during the journey, the hero must return home—the task has been completed, the deadline is up or the hero is needed elsewhere. The hero must then prepare to end the adventure, even if everything didn’t go as well as he had hoped or the job is not finished.
8. The Threshold of Return Crossing over the “threshold of return,” the hero usually experiences long travel and preparations before he can be reunited with friends and family.
9. Re-Initiation The hero returns home to the loving arms of family, friends and community. However, a great deal has changed in the hero’s life, including the way the hero now feels about his values, beliefs and the meaning of life.
10. New Identity The hero must re-create his life based on the new feelings and ideas brought up by the adventure. The hero’s very identity has changed because of the challenges, victories and losses experienced while on The Hero’s Journey. In order to remain strong for the community, the hero works hard to make sense of the new values he has found.
Slide 33
How to Transform your Life with Magical Thinking
http://lincoln.debbieyoon.com/joseph-ca ... s-journey/Slide 34
STANFORD RESEARCH INSTITUTE
MENLO PARK, CALIFORNIA 94025
October 2, 1968
Dr. A. M. Hubbard
P.O. Box 546
Cloverdale, B.C.
Canada
Dear Al:
Our investigations of some of the current social movements affecting education indicate that the drug usage prevalent among student members of the New Left is not entirely undesigned. Some of it appears to be present as a deliberate weapon aimed at political change.
We are concerned with assessing the significance of this as it impacts on matters of long-range educational policy. In this connection it would be advantageous to have you considered in the capacity of a special investigative agent who might have access to relevant data which is not ordinarily available. If this can be arranged I believe it could help us a great deal.
Very sincerely yours,
Willis W. Harman
Director
Educational Policy Research Center
WWH:dt
cc: R. Kantor
STANFORD RESEARCH INSTITUTE
MENLO PARK, CALIFORNIA 94025
January 14, 1974
To Whom It May Concern:
Dr. Alfred M. Hubbard has been a consultant to SRI since 1968. Initially he worked for us two or three days a month; more recently this had reached 15 or 16 days per month. His consultant rate was $100 per day.
Dr. Hubbard is a commissioned State officer. His services to us consisted in gathering various sorts of data regarding student unrest, drug abuse, drug use at schools and universities, causes and nature of radical activities, and similar matters, some of a classified nature.
Dr. Hubbard is returning to his residence in British Columbia Canada, primarily because of the burden of expense incurred by the large amount of travel to and from this area, and the necessity of maintaining an apartment in Menlo Park as well as his home in Canada.
Dr. Hubbard's experience in law enforcement and in uses and misuses of psychotropic drugs have been of considerable value to us. We intend to maintain a consulting relationship with him in the expectation that he can be of further service to us.
Willis W. Harman
Director
Center for the Study of Social Policy
Al Hubbard
Willis Harman
SANDOZ PHARMACEUTICALS
DIVISION OF SANDOZ CHEMICAL WORKS, INC.
EAST HANOVER LABORATORIES
ROUTE 10
P.O. BOX 11
HANOVER, NEW JERSEY
May 31st, 1955
Dr. A.M. Hubbard
Uranium Corp. of B.C. Ltd.
500 Alexander Street
Vancouver 1, B.C.
Dear Mr. Hubbard:
This is to acknowledge receipt of your telegram, and in compliance with your request, we are enclosing herewith Canadian Customs form No. 267 in triplicate covering the 43 boxes of L.S.D. 25 Ampuls, which we have forwarded to you on May 20th, via Parcel Post.
We hope that this invoice will enable you to clear the shipment through the Customs without any further delay.
Sincerely yours,
SANDOZ PHARMACEUTICALS
P. Hartmann, Export Mgr.
East Hanover Laboratories
PH:ec
Encl.
DEPARTMENT OF THE ARMY
HEADQUARTERS __ UNITED STATES ARMY
PRESIDIO OF SAN FRANCISCO, CALIFORNIA
23 November 197_
CONFIDENTIAL
Stanford Research Institute
Security Division
Gentlemen:
I have received certain documents from Special Agent A. M. Hubbard to be given to Major William E. Smith.
This is receipt of same.
Very truly yours,
Dollie _ Smith
Secretary to Major Smith
ds
Gerald Heard, Aldous Huxley, Al Hubbard
[CLIP SH012]
https://vimeo.com/161834562Captain Al Hubbard recollects supplying Timothy Leary with LSD at Harvard in 1960
The Original Captain Trips by Todd Brendan Fahey, published in High Times November 1991
http://www.fargonebooks.com/high.html https://en.wikipedia.org/wiki/Alfred_Matthew_Hubbardhttps://web.archive.org/web/20040415155 ... bard14.htmhttps://web.archive.org/web/20040209052 ... bard15.htmhttps://web.archive.org/web/20040415162 ... bard16.htmhttps://web.archive.org/web/20040214095 ... g/hubbard/Top right image is Al Hubbard
Center right image is Willis Harman
Bottom right image is Gerald Heard, Aldous Huxley and Al Hubbard
Slide 35
MKULTRA and Cybernetics
the scientific study of how people, animals, and machines control and communicate information
Frankfurt School social engineering
Damaged Goods Bernays, Freud
“ULTRA” came from Allen Dulles Ultra-Magic deals, Station X, Camp X-ray
War of the Worlds Princeton Radio Project
Archaic Revival/New Dark Ages from Bateson studies of Siberian tribe
Committee for National Morale Margaret Mead, Bateson, Gallup, Fromm
Macy Conferences 1941-60 CIA-linked Foundations; MK-ULTRA , NAOMI, SEARCH
Von Neumann, Wiener, Bush, Licklider, Nelson
Institutes for Advanced Study Princeton (30) Stanford (54)
MIT + MITRE, Stanford + SRI, Rand Corporation, IBM
Julian Huxley Transhumanism, eugenics, UNESCO
Aldous Huxley painless concentration camp for the mind
Electronic, chemical, genetic, social engineering
Mass produced models of human beings arranged in a scientific caste system
Created by controlling oligarchy to get people to love their servitude
The ultimate im-malevolent revolution
John von Neumann
Norbert Wiener
Institute for Advanced Study
American Society for Cybernetics
Observe, Orient, Decide, Act
MKULTRA: This was a successor project to MKDELTA established in April, 1953, and terminating some time in the late 1960's, probably after 1966. This program considered various means of controlling human behavior. Drugs were only one aspect of this activity.
Source: Department of Defense memo, 1977
MKULTRA:
http://www.dod.mil/pubs/foi/Reading_Roo ... ELEASE.pdfBateson’s studies of Asiatic tribes used as basis for Sixties Counter-culture:
http://postflaviana.org/gregory-bateson ... r-culture/ https://en.wikipedia.org/wiki/Committee ... nal_Moralehttp://www.asc-cybernetics.org/foundati ... 0Photo.htmhttps://en.wikipedia.org/wiki/OODA_loophttps://en.wikipedia.org/wiki/Institute ... nced_StudyCASBS funded by Ford Foundation:
https://en.wikipedia.org/wiki/Center_fo ... l_Sciences Nortbert Wiener:
http://www.norbertwiener.umd.edu/NW/NWphotos.html John von Neumann
https://commons.wikimedia.org/wiki/File ... 036%29.jpgRich Fromm:
https://en.wikipedia.org/wiki/Erich_FrommJCR Licklider:
https://en.wikipedia.org/wiki/J._C._R._LickliderTed Nelson:
https://en.wikipedia.org/wiki/Ted_NelsonThe New Dark Age: The Frankfurt School and ‘Political Correctness’ by Michael Minnicono, Winter 1992 issue of Fidelio Magazine
http://www.schillerinstitute.org/fid_91 ... kfurt.htmlUltra-Magic deals:
https://en.wikipedia.org/wiki/Magic_(cryptography)
From The Search for the Manchurian Candidate, by John Marks (1979) pg 61:
Pronounced M-K-ULTRA. The MK diagraph simply identified it as a TSS [CIA Technical Support Services] project. As for the ULTRA part, it may have had its etymological roots in the most closely guarded Anglo-American World War II intelligence secret, the ULTRA program, which handled the cracking of German military codes”
Station X: Bletcheley Park
https://en.wikipedia.org/wiki/Bletchley_ParkCampX: Ian Fleming trained there. Linked to Ewen Cameron in Canada, MKULTRA
https://en.wikipedia.org/wiki/Camp_X http://www.camp-x.com/historyofcampx.htmlGuantanamo Bay MKULTRA torture camp is known as Camp X-Ray:
https://en.wikipedia.org/wiki/Camp_X-Ra ... ntanamo%29X-Prize for private spaceflight:
https://en.wikipedia.org/wiki/X_Prize_FoundationGoogle X division – advanced, semi-secret research division
https://en.wikipedia.org/wiki/X_%28company%29Microsoft X Box used as a stealth way to install Windows into living rooms and entertainment systems:
http://www.businessinsider.com/microsof ... ows-2015-9Xbox gathers X-rated footage for GCHQ and NSA:
http://www.cinemablend.com/games/Xbox-K ... 62527.htmlAt least 56 experimental aircraft have been given the X- designation:
https://en.wikipedia.org/wiki/List_of_X-planesFrom The Shadow War Against Hitler: The Covert Operations of America's Wartime ...by Christof Mauch
Another OSS division whose functions (like those of the FNB) partly overlapped with those of J Edgar Hoover’s FBI was the OSS Counterespionage Branch (X-2). Its primary function was a passive one, to warn the OSS (and the other Allied intelligence services) against infiltration by enemy agents. At the same time, however, X-2 was involved in active operations where the objective was to carry out diversionary maneuvers or send double agents into the field. The designation X-2 came from the English, whose secret service MI-5 had an XX Committee that specialized in getting German agents taken prisoner “turned” and then deploying themas double agents.
Richard James Aldrich GCHQ The Uncensored Story of Britain’s Most Secret Intelligence Agency (2010) pg 6:
Once the message was captured it was passed back to Cheltenham for processing. If it was in code, it might be given to X Division, a section staffed by “boffins” with vast computers whose power far outstripped that available to ordinary scientists
Slide 36
Evolution of the Image of Man
Frontier man/Pioneer; violent
Authoritarian Personality – Frankfurt school (Adorno); pre WW2 Germany; violent
Democratic/Revolutionary Personality – Bateson, Mead, WW2 US, New Left
Hippie – created to derail Anti-War “New Left” movement
Punk – post hippie violent
Biker – violent. Underworld enforcer, drug distribution
Heavy metal – Satanist; violent
Goth – depression, suicide, psych-meds
Aquarian Conspiracy/New Age Man – Changing Images of Man
Hacker/cyber-punk – the WIRED generation
The Burner – collaborative, self-absorbed, hive-oriented, socialist, LGBT+poly
Steampunk – retro, decadent, technology heading backwards (neo-Feudalism
Changing Images of ManR.U. a Cyberpunk?
The Authoritarian Personality, by T.W. Adorno
The Authoritarian Personality, by T.W. Adorno
Road to Victory
John Wayne
halloweencostume.com
Basic Burning Man Bitch
https://en.wikipedia.org/wiki/Authoritarian_personalityhttp://fredturner.stanford.edu/wp-conte ... C-24.1.pdfThe Frankfurt School and Political Correctness by Michael Minnicino, Winter 1992 issue of Fidelio Magazine
http://www.schillerinstitute.org/fid_91 ... kfurt.htmlBasic Burning Man Bitch:
http://www.thebolditalic.com/articles/6 ... of-the-bayhttp://www.halloweencostumes.com/steamp ... tumes.htmlSlide 37
Democratic Surround
Immersive, Gestalt multimedia
Bauhaus
Panopticon
MOMA exhibit Family of Man 1955
IBM in Russia RAMAC 1959
Inside IBM's World's Fair 'Egg'
The Democratic Surround
Diagram of Field of Vision by Herbert Bayer
Road to Victory
...the Panopticon must not be understood as a dream building: it is the diagram of a mechanism of power reduced to its ideal form, Michel Foucault, Discipline and Punish
http://fredturner.stanford.edu/wp-conte ... C-24.1.pdfhttp://www.fogbanking.com/the-democratic-surround-i/http://greg.org/archive/2011/02/24/the_ ... eyond.htmlhttp://www.ethanzuckerman.com/blog/2016 ... -facebook/IBM RAMAC
http://paleofuture.gizmodo.com/the-all- ... -550628823IBM egg:
http://blog.modernmechanix.com/inside-i ... -fair-egg/Hanging photos:
https://amanostudy.wordpress.com/2014/0 ... xhibition/Panopticon:
https://en.wikipedia.org/wiki/PanopticonTel Aviv, a center for Bauhaus inspired architecture
http://alizaba.tumblr.com/post/46874538 ... f-tel-avivLe Corbusier sketch from
http://rmbcity.com/2010/03/from-bauhaus ... al-worlds/ Diagram of Field of Vision by Herbert Bayer
Bauhaus and art:
https://blogs.ethz.ch/prespecific/2013/ ... e-bauhaus/Slide 38
Creating Crowleyan Counter Culture
Grateful Dead (Warlocks) military ties, Bohemian Grove, Tavistock
Acid Tests a lot of electronics, a lot of free LSD
MKULTRA CIA, academia, military, DARPA, Behavioral Sciences, IAS
Operation Midnight Climax CIA LSD honey trap in North Beach
The Whole Earth Catalog
Laurel Canyon – Lookout Mountain Dave McGowan RIP
The Human Be-In Golden Gate Park (Presidio)
The radicalized New Left Berkeley, Saul Alinsky, H R Clinton
The techno-hippy Utopian New Communalists Stanford
Stewart Brand military, USCO, MKULTRA, Trips Festival
Gregory Bateson OSS; co-founder of the CIA
Margaret Mead ”small groups of people can change the world”
Timothy Leary, Millbrook, the Mellons Huxley’s LSD Illuminati
Gordon Wasson JP Morgan, CFR, Century Club “discovered” shrooms
Willis Harman – Changing Images of Man
Altamont, Helter Skelter, Process Church
The Human Be-In: A Gathering of the Tribes
Whole Earth Catalog, Fall 1968
Weird Scenes inside Laurel Canyon, by Dave McGowanCoEvolution Quarterly, Gregory Bateson, the Pattern Which Connects
UnSpun #001 with Jan Irvin and Joe Atwill: Premiere Episode: Manufacturing the Deadhead
Manufacturing the Deadhead: A Product of Social Engineering, by Joe Atwill and Jan Irvin
https://logosmedia.com/2013/05/manufact ... jan-irvin/Gnostic Media
[CLIP SH013]
Leary, Crowley, and the CIA
https://vimeo.com/161843691Annie Jacobsen traces the origins of the MKULTRA program to DARPA, psyops, and cybernetics in The Pentagon’s Brain.
Gnostic Media:
Grateful Dead:
http://www.gnosticmedia.com/manufacturi ... jan-irvin/Human Be-In poster:
http://www.openculture.com/2014/09/rare ... be-in.htmlAnnounced on the cover of the first edition of the counter-culture zine San Francisco Oracle, the ‘Gathering of the Tribes’ or ‘Human Be-In’ as it came to be known, was the prototype of all 1960s counter culture celebrations. The Human Be-In precipitated the legendary Summer of Love, and made San Francisco’s Haight-Ashbury the epicenter of the burgeoning hippie movement. The Be-In featured all the luminaries of psychedelic counter-culture, including Timothy Leary, Allen Ginsberg, Gary Snyder, Richard Alpert (Ram Dass), Dick Gregory, Lenore Kandel, and Jerry Ruben. Many of the Haight’s best musical acts also performed, including the Grateful Dead and Quicksilver Messenger Service.” As a curious side note, the Dead didn’t get a mention in the poster promoting the event. Is that because they were a late addition? I’m not sure.
Slide 39
PCs Came From SRI, made and sold by Hippies and Deadheads
Mother of all Demos, Xerox PARC 68 Doug Engelbart, filmed by Stewart Brand
Xerox PARC part of SRI campus, both part of Stanford
Stanford Artificial Intelligence Lab same place Stewart Brand given tour 62
Gates & Allen (Windows) and Steve Jobs (Mac) both given personal tours of PARC demos of windowing desktop, mouse, networked PC
Xerox invested in Apple right before its IPO and thus profited
Homebrew Computer Club funded from Stewart Brand social experiment; at SLAC
Brand ran multimedia for the Acid Tests acid via Capt. Al Hubbard, Stanford
Douglas Engelbart, Bill English, Alan Kay: windows interface, the mouse, desktop publishing; acid
Some founders of Apple, SUN, MS, Ampex, many others: acid
Timothy Leary promoted PCs, cyberspace, virtual reality acid
Hippie heroes used to promote Mac “think different”, 1984
Steve Jobs TOP SECRET security clearance; acid
Steve Wozniak acid, hackers
Whole Earth Review first computer mag; acid
On January 24th, Apple Computer will introduce Macintosh. And you'll see why 1984 won't be like "1984"
Apple introduces Macintosh. The computer for the bemused, confused and intimidated.
Think Different
Timothy Leary at computer
From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism
What the Dormouse Said: How the 60s Counter-Culture Shaped the Personal Computer Industry, by John Markoff
Start Your Own Religion, by Timothy LearyChaos & Cyber Culture, by Timothy LearyThe Politics of Ecstasy, by Timothy Leary
COINCIDENCE: 1 personal computers and the Web both came out of Particle Accelerator centers; both were partners together, and involved in classified military research. PCs were “born” (actually, spun out from SRI/Xerox PARC research) at the Homebrew Computer Club, located at SLAC (particle accelerator)SLAC is tightly partnered with CERN (particle accelerator). The World Wide Web came from CERN. The Web’s first connection was between Stanford and CERN (interestingly, the Stanford Library, not their research partner the Accelerator Center – one reason provided early on for the development of the Web was so that nuclear scientists could share large amounts of data generated from the tests).
Sources:
John Markoff, What the Dormouse Said
Fred Turner, From Counter-Culture to Cyberculture
Gates and Allen got tours of PARC:
http://hightechhistory.com/2011/06/02/a ... -computer/Xerox PARC and Steve Jobs:
http://web.stanford.edu/dept/SUL/sites/mac/parc.htmlXerox ALTO was precursor of Apple Mac:
http://www.mac-history.net/computer-his ... xerox-parcXerox invested in Apple pre-IPO:
http://fortune.com/2014/08/24/raw-foota ... erox-parc/Homebrew Computer Club, Brand, USCO, Acid tests – Turner
First Apple Computer was $666
http://www.dailymail.co.uk/sciencetech/ ... 0-000.htmlhttp://www.internettime.com/2006/12/fro ... erculture/Slide 40
Video Games Came From SRI & MIT
Promoted by Stewart Brand in Rolling Stone 1972
Now $100 billion/yr industry
Funded by military, used for training
Now video game controllers drive drones and robots actual combat skills
ABC.XYZ (Google): world’s biggest manufacturer of military robots
Google Acquires Seven Robot Companies, Wants Big Role in Robotics
From Counterculture to Cyberculture, by Fred Turner
Rolling Stone: A Fifth Anniversary Issue Treat
Rolling Stone 7 December 1972 SPACEWAR
Stewart Brand
Rolling Stone Issue 123, 7 December 1972
http://www.wheels.org/spacewar/stone/rolling_stone.html$101.62b video games revenues in 2015:
http://www.statista.com/topics/868/video-games/ Video Games and the Military
Christopher Beekman (2014):
http://taskandpurpose.com/us-militarys- ... deo-games/Corey Mead (2013):
http://www.salon.com/2013/09/19/shall_w ... t_complex/ note first video game invented by Steve RUSSELL
Hamza Shaban (2013):
http://www.theatlantic.com/technology/a ... es/280486/Simon Parkin (2014):
http://www.theguardian.com/technology/2 ... nt-complexJeremy Hsu (2010):
http://www.livescience.com/10022-milita ... games.htmlGoogle and Military Robots:
Eric Sofge, Popular Science (2014) Why is Google Building a Robot Army? In short: Robotics, World Domination
http://www.popsci.com/article/technolog ... robot-army